The Cursed Princess and Her Beast Mates poster
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The Cursed Princess and Her Beast Mates

Transmigration · Reverse Harem
41 Episodes

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Sylvia claims three defeated beastmen to escape execution, but her survival now depends on making them fall in love with her—and the clock is ticking.

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Sylvia, a 21st-century homebody, wakes up inside a trashy comic she read before bed. She's now a cursed princess of the Obsidian Empire — her body aged decades, her face wrinkled, her sisters calling her a hag and throwing leftovers at her.

The law demands every princess claim a beast mate or face execution. Sylvia drags her seventy-year-old body to the arena. Only three remain — the unwanted, the weakest. Then a floating screen appears. An Affection System. Make these beastmen love her, and she can break the curse. She claims all three.

Jacks is a black wolf assassin nursing hidden wounds. Finn is a lop rabbit scarred by a noble who used him as a plaything. Alistair is a white dragon who suspects the whole setup is a trap. Their new home is a broom closet. The kitchen is empty. When Sylvia begs the palace servants for food, they offer her vomit. She trades her first affinity points for burgers from her world. Three hardened beastmen lose their minds over fast food.

That night, Finn crawls into her bed. He offers his body. It's the only value he thinks he has left. Sylvia refuses him gently, asks about his past, and listens. His affinity jumps to thirty. Jacks keeps watch. Alistair stays distant. The points are ticking upward. Sylvia's time is running out.

Character Dynamics
Sylvia is a modern homebody thrown into a beastman comic as the cursed eldest princess of the Obsidian Empire. Her body is aged and frail. Her sisters despise her. Her survival hinges on the Affection System, which trades beastman devotion for age reversal and rewards. Jacks is a black wolf assassin, gravely wounded and masking his true strength in the arena. He steps in to protect Sylvia from her sister's beast, calling her his wife, but keeps his guard up. Finn is a lop rabbit drafted into war and passed between human nobles as a plaything. He offers Sylvia his body out of a lifetime of being told that's all he has. When she listens to him instead, his loyalty becomes the most open of the three. Alistair is a white dragon concealing a royal identity. He sees Sylvia's kindness as an imperial trap and keeps his distance, yielding the lowest affinity. The four share one room, one bed, and one uncertain future — she needs their hearts to save her own life.